Okay, I need someone to fill in the blanks for me, here. Brawlers focus on power. Medium-high defense, low speed, short range. Ground: Charge Attack - Dash forward and tackle enemies. Power Attack (So creative...) - ??? Ground Pound - Not sure of animation/range/etc. "Pounds the ground" Air: Spin Attack - Helicopter attack with arms. Slice Attack - ??? Special: Nuclear Bash - High knockback, huge coin knockout, high damage. Hits enemies within a short radius.
When you're in jail, a good friend will be trying to bail you out. A best friend will be in the cell next to you saying, "Damn, that was fun."
Those are pretty good starting skills, though. Helicopter protects from side attacks, and charge is a great boost of speed. It's kind of like Maple Warriors. Easy in the beginning, hard later on.
When you're in jail, a good friend will be trying to bail you out. A best friend will be in the cell next to you saying, "Damn, that was fun."
i hope they could a stat distrubtation system so we can make our own builds but i guess that would be a little too much on the younger kids.. and why do people keep brining in games like maple and well MAPLE dont make it a 2d level grinding maple child D:
not changing my sig until esgar adds a working qoute button >:D
Oh, and to those who haven't played, the green guy is Broda. After the cutscene, he makes you go through a sidescrolling tutorial stage and gives you your abilities. He then says that you may meet in the future. EDIT: I've updated the skills.
When you're in jail, a good friend will be trying to bail you out. A best friend will be in the cell next to you saying, "Damn, that was fun."
Brawlers focus on power. Medium-high defense, low speed, short range.
Ground:
Charge Attack - Dash forward and tackle enemies.
Power Attack (So creative...) - ???
Ground Pound - Not sure of animation/range/etc. "Pounds the ground"
Air:
Spin Attack - Helicopter attack with arms.
Slice Attack - ???
Special:
Nuclear Bash - High knockback, huge coin knockout, high damage. Hits enemies within a short radius.